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AlphaControls v15.23 Stable (D5-D10.4/BCB6-BCB10.4) Retail

AlphaControls v15.23 Stable (D5-D10.4/BCB6-BCB10.4) Retail
AlphaControls v15.23 Stable (D5-D10.4/BCB6-BCB10.4) Retail


AlphaControls - a set of common and some unique components that support skins (AlphaSkins), as well as having some additional features. All skin elements can have their own properties for advanced drawing the gradient, realistic framework, semi-transparent and blurry shadows. Graphics functions produce all the calculations and drawing in real-time. Added property BoundLabel for editing elements. Handled various mouse events, which gives some additional features components. Manager prompts controls the tips in the application and gives them a beautiful view with a lot of settings that can be changed by a special designer. Analogs of standard components provide all the functionality and add a lot of new solutions to improve software quality and their appearance.
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AlmediaDev Style Controls v4.84 XE2-10.4 Full Source with Flunet UI Demo

AlmediaDev Style Controls v4.84 XE2-10.4 Full Source with Flunet UI Demo
AlmediaDev Style Controls v4.84 XE2-10.4 Full Source with Flunet UI Demo


StyleControls is a stable, powerful package (more than 100 components), which uses Classic drawing, system Themes, GDI+ and VCL Styles. This package contains the unique solutions to extend standard VCL controls and also has many unique, advanced controls to create modern applications (UWP design). Also with this package you can really improve applying and using of VCL Styles in your application.
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sgcWebSockets v4.3.3 Full Source for Delphi 7 - Delphi 10.4 Sydney

sgcWebSockets v4.3.3 Full Source for Delphi 7 - Delphi 10.4 Sydney
sgcWebSockets v4.3.3 Full Source for Delphi 7 - Delphi 10.4 Sydney


sgcWebSockets is a complete package providing access to WebSockets protocol, allowing to create WebSockets Servers, Intraweb Clients or WebSocket Clients in VCL, Lazarus/FPC and Firemonkey applications. WebSocket is a computer communications protocol, providing full-duplex communication channels over a single TCP connection. The WebSocket protocol was standardized by the IETF as RFC 6455 in 2011. WebSocket is designed to be implemented in web browsers and web servers, but it can be used by any client or server application. The WebSocket protocol makes possible more interaction between a browser and a web site, facilitating live content and the creation of real-time game.
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