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Digital Tutors Demystifying Keyframe Interpolation in After Effects

Digital Tutors Demystifying Keyframe Interpolation in After Effects

Demystifying Keyframe Interpolation in After Effects
English | Team: N/A | .flv | h264, 1280x720, 23.97 fps | aac, 44100 Hz, Stereo | 373 MB
Genre: eLearning



Key-framing is one of the easiest things to do in After Effects. It is one of the first things that you learn how to do when you are just starting to figure out the software. However, there are some fundamental rules about keyframes and the proper way to use them, that often get overlooked.

Understanding the terminology, workflows, and picking up some valuable tips will help you to create more realistic looking animations. You'll also have more beautiful transitions and overall more professional looking work. Armed with the knowledge in this course, you'll be able to recognize what causes some of the problems that everyone encounters when animating in After Effects.

This training will shed light on some of those hard to achieve animations that you always see in other people's work and ask, "how do they get it to look like that. This tutorial is meant for you if you already know how to set up keyframes in After Effects and you are looking to take your animation skills to the next level. If you don't know much about animation in After Effects, take a look at our course Introduction to After Effects for Motion Designers.

By the end of this tutorial, you'll have a firm grasp on what kinds of keyframes control animations differently, how to use the graph editor, and how to make a few really useful keyframe combinations for flowing and easy animations in After Effects.

Demystifying Keyframe Interpolation in After Effects content:

1. Introduction and project overview
2. The difference between spatial and temporal interpolation
3. How the different types of Bezier curves work
4. Understanding Interpolation to fix the "boomerang effect"
5. Using Roving keyframes
6. Other uses for hold keyframes
7. Best practices for easing real world objects in motion
8. Using the Graph Editor to create extreme ease
9. Super slow ease with Auto Bezier keyframes



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