3D-Coat 4.1.04A
3D-Coat 4.1.04A | 625 Mb
3D-Coat - commercial computer software for modeling different organic objects and low poly rough 3D- models provides a broad set of tools that allow users to create sculptures, adding topology ( automatically or manually ) to create UV- maps, interactive surface texture , model, visualization static scenes and a circular animation model. The program can also be used as the medium for modifying imported 3D- models obtained using a commercial software.
Imported models can be converted into a voxel sculpture - to further refine and add new parts , also for them to create UV-scanning , mapping, displacement map , maps, highlights and diffuse color map . After all changes have been completed, with a special connection, they can be transferred to the original software stored scans , textures and complete information about the object changed.
3D-Coat specializes in modeling the voxel and polygonal sculptures - using innovative technologies (Dynamic Tessellation) and a complete set of tools required (in development) . The latest version , users can significantly increase performance and speed with technology 3D-Coat " Skinning " using an algorithm - Autopo. With minimal user interaction , this intelligent technology accurately creates functional poly shell ( skin ) over any voxel sculpting ( consisting mainly of quadrilaterals ) , which are the standard accepted and widely used in most 3D- studios. As a rule , this kind of polygon topology should be modeled manually.
Key features :
* comprise layers depth, color and mirroring . You can enable or disable any of these channels and apply effects to them - displacement , transparency , contrast, depth and animation , etc.
* It is possible to draw through the UV as easily as on the 3D models. Nearly all tools can do it.
* Each pen has a lot of channels - color, depth , mirror and float.
* There is a possibility to fill the field and spherical gradient fill.
* filters for image correction and preview the result in 3D.
* The text overlay on the surface . Text is located along a spline , you can even write the text around the entire object.
* You can not just paint brush , but with the help of contour rectangle or ellipse.
many other possibilities.
Home:
http://3d-coat.com/
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