Allegorithmic Substance Painter 2018.2.2.2472 (x64) » Developer.Team

Allegorithmic Substance Painter 2018.2.2.2472 (x64)

Allegorithmic Substance Painter 2018.2.2.2472 (x64)
Allegorithmic Substance Painter 2018.2.2.2472 (x64)


Substance Painter is a brand new 3D Painting app with never before seen features and workflow improvements to make the creation of textures for 3D assets easier than ever. It is acknowledged as the most innovative and user-friendly 3D Painter out there.

3D PBR Painting
Use a complete and familiar set of texturing tools: PBR and particle painting, Substance procedural effects, smart materials and smart masks, and fast baking.

Iray Pathtrace Rendering
- Render directly with NVIDIA Iray and enhance your images with Yebis post-process effects.
- Toggle the viewport in new fullscreen mode for an immersive painting experience.

Automated Texturing
Use and reuse presets and integrated bakers to speed up texturing.

Smart Materials
Create and reuse your own mesh-adaptive materials

Smart Masks
Create and reuse your own mesh-adaptive mask presets

Integrated Bakers
AO / normal map / etc.

Premium Content
The updated material library contains scan-based Substance textures and grunge maps, plus hundreds of alphas and brushes.

System Requirements:
Minimum:
- OS: Windows 7 / 8 / 10 - (64 bit)
- Memory: 8 GB RAM
- Graphics: VRAM 2GB
- DirectX: Version 11

Recommended:
- OS: Windows 7 / 8 / 10 - (64 bit)
- Memory: 16 GB RAM
- Graphics: VRAM 4GB
- DirectX: Version 11


Version 2018.2.2 Release date: 2018/09/11

Added:
Summary: Hotfix with content update, new scripting functionalities and being able to disable the auto update
[Content][Shelf] Add a Skin shelf preset
[Content][shelf] Conversion of 19 skin normals into materials for subsurface scattering
[Scripting] Create a project template from an open project
[Scripting] Get/Set export settings of an opened project
[Updates] Be able to disable the auto update pop-up from settings and environment variable
[Updates] Have a not display until next version on the maintenance outdated pop-up


Fixed:
[Camera] Wrong zoom by switching from orthographic to perspective
[Display] Some maps are displayed in linear instead of sRGB
[Viewports] Mesh focus does not behave properly
[2D View] Project with broken camera has disappearing UVs Shells
[SSS][Tooltip] subsurface scattering tooltips appear in the log
Some projects cannot be opened in 2018.2 and error message can't save a null substance package
[Mask] Paint tool color can be stuck in some cases when working in a mask
[Material] Maps not appearing in specific situations
[Proj][Tools] Manipulator active with a generator
[Substance] Missing Substance groups of parameters
[Scripting] Incorrect software name in documentation
[UDIMs] No information in log about UVs shells on multiple UVs tiles

Known Issues:
Computation freeze on AMD VEGA GPUs
Huion tablet issue with shortcuts on Windows OS

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