3D Coat 4.0.15 » Developer.Team

3D Coat 4.0.15

3D Coat 4.0.15
3D Coat 4.0.15 | 518 Mb


Pilgway, the development studio behind 3D-Coat, popular voxel sculpting, 3d-model detailing and drawing application, announced version 4.0.15 of 3D-Coat. With V4 we have taken massive effort to deliver a whole set of new great features into 3D-Coat, all to make it an even more powerful and versatile 3D graphics toolset capable of realizing your most daring ideas…

Updated to 4.0.15

- Pose tool got regular gizmo (optionally) + good bending algorithm - 3d-coat.com/files/newpose.gif
- Pose tool got "Adjust transition area" checkbox to adjust bending area accurately without re-selecting.
- several mantis fixes.

About 3D-Coat

Currently Andrew Shpagin is Lead Programmer and Director of the 3D-Coat project. He gained experience of creating game development tools while working on game projects at GSC Game World studio, where he occupied the position of Lead Programmer in the strategy department. Andrew has 9 projects released. Many of them are well-known and popular not only in ex-USSR, but also in Europe, North America and Japan.

Home:
http://3d-coat.com/




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