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Real Thin Client SDK 6.3.2

Real Thin Client SDK 6.3.2

Real Thin Client SDK 6.3.2 | 2 Mb


By using non-blocking event-driven communication with a built-in thread-pooling mechanism, RealThinClient SDK can handle thousands of active connections by using a limited number of threads in a real multi-threaded environment (for example, 100 threads will be more than enough to handle several thousand active connections). Combined with reduced need for all important resources (CPU, Memory, Threads, Timers, Handles, etc), automatic handling of all communication-related objects, flexible remote functions (accept any structure for parameters and return any other structure as a result), automatic session handling (integrated time-out with variable life time) and a lot more, makes writing stable and fast Servers and Clients very easy with the RealThinClient SDK..in/images/2014/09/26/odSx.png[/img]
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EhLib 6.3 Build 6.3.184 D7-XE7

EhLib 6.3 Build 6.3.184 D7-XE7
EhLib 6.3 Build 6.3.184 D7-XE7 | 13 Mb


It contains components and classes for Borland Delphi 7, 9, 2005, 2006, CodeGear Delphi 2007, CodeGear RAD Studio 2009, Embarcadero RAD Studio 2010, XE, X2 and RAD Studio XE7, intended to increase capacity of the client part of database application in part of interaction with applications user.
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EhLib 6.3.183

EhLib 6.3.183
EhLib 6.3.183 | 10 Mb


It contains components and classes for Borland Delphi 7, 9, 2005, 2006, CodeGear Delphi 2007, CodeGear RAD Studio 2009, Embarcadero RAD Studio 2010, XE, X2 and RAD Studio XE3, intended to increase capacity of the client part of database application in part of interaction with applications user.
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Real Thin Client SDK 6.28

Real Thin Client SDK 6.28

Real Thin Client SDK 6.28 | 2 Mb


By using non-blocking event-driven communication with a built-in thread-pooling mechanism, RealThinClient SDK can handle thousands of active connections by using a limited number of threads in a real multi-threaded environment (for example, 100 threads will be more than enough to handle several thousand active connections). Combined with reduced need for all important resources (CPU, Memory, Threads, Timers, Handles, etc), automatic handling of all communication-related objects, flexible remote functions (accept any structure for parameters and return any other structure as a result), automatic session handling (integrated time-out with variable life time) and a lot more, makes writing stable and fast Servers and Clients very easy with the RealThinClient SDK.
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