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Esegece sgcWebSockets v4.1.10

Esegece sgcWebSockets v4.1.10
Esegece sgcWebSockets v4.1.10


sgcWebSockets is a complete package providing access to WebSockets protocol, allowing to create WebSockets Servers, Intraweb Clients or WebSocket Clients in VCL, Lazarus/FPC and Firemonkey applications. WebSocket is a computer communications protocol, providing full-duplex communication channels over a single TCP connection. The WebSocket protocol was standardized by the IETF as RFC 6455 in 2011. WebSocket is designed to be implemented in web browsers and web servers, but it can be used by any client or server application. The WebSocket protocol makes possible more interaction between a browser and a web site, facilitating live content and the creation of real-time game.
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Esegece sgcWebSockets v4.1.9 2018

Esegece sgcWebSockets v4.1.9 2018
Esegece sgcWebSockets v4.1.9 2018


sgcWebSockets is a complete package providing access to WebSockets protocol, allowing to create WebSockets Servers, Intraweb Clients or WebSocket Clients in VCL, Lazarus/FPC and Firemonkey applications. WebSocket is a computer communications protocol, providing full-duplex communication channels over a single TCP connection. The WebSocket protocol was standardized by the IETF as RFC 6455 in 2011. WebSocket is designed to be implemented in web browsers and web servers, but it can be used by any client or server application. The WebSocket protocol makes possible more interaction between a browser and a web site, facilitating live content and the creation of real-time game.
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scgWebSockets v4.1.5 2018

scgWebSockets v4.1.5 2018
scgWebSockets v4.1.5 2018


sgcWebSockets is a complete package providing access to WebSockets protocol, allowing to create WebSockets Servers, Intraweb Clients or WebSocket Clients in VCL, Lazarus/FPC and Firemonkey applications. WebSocket is a computer communications protocol, providing full-duplex communication channels over a single TCP connection. The WebSocket protocol was standardized by the IETF as RFC 6455 in 2011. WebSocket is designed to be implemented in web browsers and web servers, but it can be used by any client or server application. The WebSocket protocol makes possible more interaction between a browser and a web site, facilitating live content and the creation of real-time game.
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sgcWebSockets 4.1.0 Full Source

sgcWebSockets 4.1.0 Full Source
sgcWebSockets 4.1.0 Full Source


sgcWebSockets is a complete package providing access to WebSockets protocol, allowing to create WebSockets Servers, Intraweb Clients or WebSocket Clients in VCL, Lazarus/FPC and Firemonkey applications. WebSocket is a computer communications protocol, providing full-duplex communication channels over a single TCP connection. The WebSocket protocol was standardized by the IETF as RFC 6455 in 2011. WebSocket is designed to be implemented in web browsers and web servers, but it can be used by any client or server application. The WebSocket protocol makes possible more interaction between a browser and a web site, facilitating live content and the creation of real-time game.
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sgcWebSockets 3.2 Full Source Retail

sgcWebSockets 3.2 Full Source Retail
sgcWebSockets 3.2 Full Source Retail | 33 Mb


WebSocket is a web technology providing for bi-directional, full-duplex communications channels, over a single Transmission Control Protocol (TCP) socket. The WebSocket API is being standardized by the W3C, and the WebSocket protocol has been standardized by the IETF as RFC 6455.
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