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Anti-WriteProcessMemory hook plugin for Enigma Protector with Full Source and Binary

Anti-WriteProcessMemory hook plugin for Enigma Protector with Full Source and Binary
Anti-WriteProcessMemory hook plugin for Enigma Protector with Full Source and Binary


This plugin checks if the WriteProcessMemory Windows API is hooked by anyone. It will work in future versions! It simply checks if the fisrt byte of WriteProcessMemory is a jmp instruction. If WriteProcessMemory function is hooked then application is terminating without any messages.
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sgcWebSockets v4.2.6 For Delphi 10 - 10.3 Rio Win32, Win64, Android

sgcWebSockets v4.2.6 For Delphi 10 - 10.3 Rio Win32, Win64, Android
sgcWebSockets v4.2.6 For Delphi 10 - 10.3 Rio Win32, Win64, Android


sgcWebSockets is a complete package providing access to WebSockets protocol, allowing to create WebSockets Servers, Intraweb Clients or WebSocket Clients in VCL, Lazarus/FPC and Firemonkey applications. WebSocket is a computer communications protocol, providing full-duplex communication channels over a single TCP connection. The WebSocket protocol was standardized by the IETF as RFC 6455 in 2011. WebSocket is designed to be implemented in web browsers and web servers, but it can be used by any client or server application. The WebSocket protocol makes possible more interaction between a browser and a web site, facilitating live content and the creation of real-time game.
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OzekiNG SMS Gateway 4.15.0

OzekiNG SMS Gateway 4.15.0
OzekiNG SMS Gateway 4.15.0


Install Ozeki NG SMS Gateway to get the highest performance, availability and security to run your most demanding SMS applications.
500 SMS messages / second (sending and receiving)

100 simultaneously connected applications
64+ concurrent SMSC connections
Support for multi core and multiprocessor systems
Support for 32bit and 64bit architectures
Works in virtualized environments as well (VMWare, KVM, Microsoft, Oracle and other virtualized systems)
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eSeGeCe sgcWebSockets v4.2.5 for Delphi 10.3 Rio for Win32, Win64, Android

eSeGeCe sgcWebSockets v4.2.5 for Delphi 10.3 Rio for Win32, Win64, Android
eSeGeCe sgcWebSockets v4.2.5 for Delphi 10.3 Rio for Win32, Win64, Android


sgcWebSockets is a complete package providing access to WebSockets protocol, allowing to create WebSockets Servers, Intraweb Clients or WebSocket Clients in VCL, Lazarus/FPC and Firemonkey applications. WebSocket is a computer communications protocol, providing full-duplex communication channels over a single TCP connection. The WebSocket protocol was standardized by the IETF as RFC 6455 in 2011. WebSocket is designed to be implemented in web browsers and web servers, but it can be used by any client or server application. The WebSocket protocol makes possible more interaction between a browser and a web site, facilitating live content and the creation of real-time game.
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Noemax360 18.14.5339

Noemax360 18.14.5339
Noemax360 18.14.5339


Noemax360 gives you full access to PowerWebSockets, WCF-Xtensions, FastInfoset.NET and DotNetCompression, offering you the flexibility to use all of their components in your projects. Noemax360 gives you full access to PowerWebSockets (real-time bi-directional communications between devices, browsers, desktops and servers), WCF-Xtensions (boost the performance of your WCF clients and services), FastInfoset.NET (minimize XML size with this ultra-compact, interoperable, standards-based binary encoding) and DotNetCompression (real-time compression library).
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Aspose.Email for.NET v19.4.0 + Xamarin Edition

Aspose.Email for.NET v19.4.0 + Xamarin Edition
Aspose.Email for.NET v19.4.0 + Xamarin Edition


Create, Manipulate and Convert email formats including MSG, EML, EMLX & MHT without any Microsoft Outlook dependencies. Aspose.Email for .NET is a complete set of Email Processing APIs to build cross-platform applications having the ability to create, manipulate, convert and transmit emails without using Microsoft Outlook. API provides the email manipulation functionality such as add, extract or remove attachments from a message object, customize message headers by adding or removing recipients or changing the subject and more.
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sgcWebSockets v4.2.5 For Delphi XE - 10.3 Rio Cracked

sgcWebSockets v4.2.5 For Delphi XE - 10.3 Rio Cracked
sgcWebSockets v4.2.5 For Delphi XE - 10.3 Rio Cracked


sgcWebSockets is a complete package providing access to WebSockets protocol, allowing to create WebSockets Servers, Intraweb Clients or WebSocket Clients in VCL, Lazarus/FPC and Firemonkey applications. WebSocket is a computer communications protocol, providing full-duplex communication channels over a single TCP connection. The WebSocket protocol was standardized by the IETF as RFC 6455 in 2011. WebSocket is designed to be implemented in web browsers and web servers, but it can be used by any client or server application. The WebSocket protocol makes possible more interaction between a browser and a web site, facilitating live content and the creation of real-time game.
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Diafaan SMS Server 4.3.0.1 Full Edition Retail

Diafaan SMS Server 4.3.0.1 Full Edition Retail
Diafaan SMS Server 4.3.0.1 Full Edition Retail


Diafaan SMS Server full edition is a powerful SMS platform for 3G/GSM/CDMA modems, HTTP SMS services and SMPP accounts. This edition has no limits on the number of 3G/GSM modems, SMPP accounts or HTTP based SMS services. It is the perfect solution for projects where you need to apply multiple 3G/GSM modems. Diafaan SMS Server is an SMS gateway for Windows that makes it easy to send and receive SMS text messages from and to a web browser, web server, email, SQL database or C#/Visual Basic .NET script.
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sgcWebSockets 4.2.4 Cracked

sgcWebSockets 4.2.4 Cracked
sgcWebSockets 4.2.4 Cracked


sgcWebSockets is a complete package providing access to WebSockets protocol, allowing to create WebSockets Servers, Intraweb Clients or WebSocket Clients in VCL, Lazarus/FPC and Firemonkey applications. WebSocket is a computer communications protocol, providing full-duplex communication channels over a single TCP connection. The WebSocket protocol was standardized by the IETF as RFC 6455 in 2011. WebSocket is designed to be implemented in web browsers and web servers, but it can be used by any client or server application. The WebSocket protocol makes possible more interaction between a browser and a web site, facilitating live content and the creation of real-time game.
Read more