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PC WorkBreak 7.1 Build 025

PC WorkBreak 7.1 Build 025
PC WorkBreak 7.1 Build 025


PC WorkBreak provides proper reminders to reduce your RSI (Repetitive Strain Injury) risk. It offers multi-type break reminders such as micro-break, stretch, eye exercises and walk, based on your PC usage model. Compliance rates are also provided. Follow a good break setting will help heavy PC user to release body pain induced by long sitting or frequent keyboard/mouse usage. All break settings are configurable, and you can use your favorite picture or animation (gif) as reminder demo.
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IPSWITCH iMacros 11.5.498.2403 Enterprise Edition

IPSWITCH iMacros 11.5.498.2403 Enterprise Edition
IPSWITCH iMacros 11.5.498.2403 Enterprise Edition | 42 Mb


iMacros is Automation Delivered. Whatever you do with a web browser, iMacros can automate it from web automation/web scripting, to data extraction, to web testing, and much, much more. iMacros eliminates the tedious repetition of checking the same sites every day, remembering passwords, and filling out web forms. iMacros is the only form filler that can autofill web forms that stretch over several pages. All information is stored in human-readable, plain text files that can be edited easily. Passwords are stored securely with secure 256-Bit AES encryption.
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LYNDA 2D ANIMATION PRINCIPLES TUTORIAL-kEISO

LYNDA 2D ANIMATION PRINCIPLES TUTORIAL-kEISO
LYNDA 2D ANIMATION PRINCIPLES TUTORIAL-kEISO | 336 Mb


Bring a cast of characters to life. By following the basics principles of animation, you can build characters that interact naturally with their environments, convey realistic emotion, and talk and walk convincingly. In this course, Dermot O' Connor shows how to design a solid character and stage and storyboard your animation before you begin. He'll examine principles like anticipation and squash and stretch, which provide characters with a sense of weight and flexibility, and show you how to animate walk cycles and dialogue. Finally, learn how to thumbnail scenes from start to finish, so you can sketch out the action before you commit to fully rendering it. These lessons are designed with Flash in mind, but work just as well with any other 2D animation program.
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