threads » Page 3 » Custom Developer Tools and VCL Components | Developer Team

Basic4Android 7.30 Retail

Basic4Android 7.30 Retail
Basic4Android 7.30 Retail | 5 Mb


Basic4android is the simplest and most powerful Rapid Application Development (RAD) tool available for the Android platform

Basic4android includes all features needed to develop great, real-world Android applications
Compiled applications are native Android applications, there is no extra run-time or any dependencies
Our community with over 50k developers is waiting to help you get started
Read more

RealThinClient SDK 6.54 Full Source

RealThinClient SDK 6.54 Full Source

RealThinClient SDK 6.54 Full Source | 2 Mb


By using non-blocking event-driven communication with a built-in thread-pooling mechanism, RealThinClient SDK can handle thousands of active connections by using a limited number of threads in a real multi-threaded environment (for example, 100 threads will be more than enough to handle several thousand active connections). Combined with reduced need for all important resources (CPU, Memory, Threads, Timers, Handles, etc), automatic handling of all communication-related objects, flexible remote functions (accept any structure for parameters and return any other structure as a result), automatic session handling (integrated time-out with variable life time) and a lot more, makes writing stable and fast Servers and Clients very easy with the RealThinClient SDK.
Read more

Dart PowerTCP SSH and SFTP for .NET 4.7.0.0

Dart PowerTCP SSH and SFTP for .NET 4.7.0.0
Dart PowerTCP SSH and SFTP for .NET 4.7.0.0 | 6 Mb


PowerTCP SSH and SFTP for .NET has been re-designed to be the most advanced SSHv2 and SFTPv3 controls available, yet remain as easy to use as ever. Requires fewer resources, provides more flexibility, and elicits code that is easier to re-use and maintain. Includes components for .NET and ActiveX.

Model-View-Controller (MVC) design means fewer resources, more flexibility, and code that is easier to maintain
Supports .NET 2.0 features including generics and IPv6
COM Interface for use in COM environments such as VB6
Supports concurrent sessions on multiple worker threads
Complies with RFCs 4250, 4251, 4252, 4253, 4254, 4256, 4335, 4344, 4419, 4432.
Many code examples and samples
Read more

Eurekalog 7.1.0.0 Professional Edition Retail

Eurekalog 7.1.0.0 Professional Edition Retail
Eurekalog 7.1.0.0 Professional Edition Retail | 122 Mb


EurekaLog is the new Delphi and C++Builder exception tracer tool that gives your application (GUI, Console, Web, etc.) the power to catch all exceptions, memory leaks and detect infinite-loops and deadlocks. It generates a detailed log with the call stack at the point that raised the exception, showing unit, class, method and line number, (see this example), and displays it on screen and optionally sends it back to you via email or to a Web Server (using the HTTP-S/FTP protocols or sending directly to your preferred "Web Bug Tracker" software), thus helping speed up the process of bug-location and resolution by a factor of 10!
Read more

Real Thin Client SDK 6.3.2

Real Thin Client SDK 6.3.2

Real Thin Client SDK 6.3.2 | 2 Mb


By using non-blocking event-driven communication with a built-in thread-pooling mechanism, RealThinClient SDK can handle thousands of active connections by using a limited number of threads in a real multi-threaded environment (for example, 100 threads will be more than enough to handle several thousand active connections). Combined with reduced need for all important resources (CPU, Memory, Threads, Timers, Handles, etc), automatic handling of all communication-related objects, flexible remote functions (accept any structure for parameters and return any other structure as a result), automatic session handling (integrated time-out with variable life time) and a lot more, makes writing stable and fast Servers and Clients very easy with the RealThinClient SDK..in/images/2014/09/26/odSx.png[/img]
Read more

Real Thin Client SDK 6.28

Real Thin Client SDK 6.28

Real Thin Client SDK 6.28 | 2 Mb


By using non-blocking event-driven communication with a built-in thread-pooling mechanism, RealThinClient SDK can handle thousands of active connections by using a limited number of threads in a real multi-threaded environment (for example, 100 threads will be more than enough to handle several thousand active connections). Combined with reduced need for all important resources (CPU, Memory, Threads, Timers, Handles, etc), automatic handling of all communication-related objects, flexible remote functions (accept any structure for parameters and return any other structure as a result), automatic session handling (integrated time-out with variable life time) and a lot more, makes writing stable and fast Servers and Clients very easy with the RealThinClient SDK.
Read more