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LiveSmart Video Chat v2.0.16

LiveSmart Video Chat v2.0.16
LiveSmart Video Chat v2.0.16


LiveSmart Video Chat is a standalone web application with video, audio, recording, screen sharing and file transfer face-to-face communication channels and integrated chat. It has own signaling server, based on Socket.io. It does not require any additional installations or third party logins and accounts. You can set a highly customizable contact button on your web site so that your visitors can directly call you if you are online.
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Devart ODBC Driver for SQL Server 3.1

Devart ODBC Driver for SQL Server 3.1
Devart ODBC Driver for SQL Server 3.1


Devart ODBC Driver for SQL Server provides a high-performance and feature-rich connectivity solution for ODBC-compliant applications to access SQL Server databases from Windows, macOS, and Linux, both 32-bit and 64-bit. Full support for standard ODBC API functions and data types implemented in our driver makes interaction of your application with SQL Server fast, easy and extremely handy.
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Eurekalog v7.9.0.0 For Delphi 10.4 Sydney Cracked

Eurekalog v7.9.0.0 For Delphi 10.4 Sydney Cracked
Eurekalog v7.9.0.0 For Delphi 10.4 Sydney Cracked


EurekaLog is the new Delphi and C++Builder exception tracer tool that gives your application (GUI, Console, Web, etc.) the power to catch all exceptions, memory leaks and detect infinite-loops and deadlocks. It generates a detailed log with the call stack at the point that raised the exception, showing unit, class, method and line number, (see this example), and displays it on screen and optionally sends it back to you via email or to a Web Server (using the HTTP-S/FTP protocols or sending directly to your preferred "Web Bug Tracker" software), thus helping speed up the process of bug-location and resolution by a factor of 10!
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sgcWebSockets v4.3.3 for D7-D10.3 Rio Full Source

sgcWebSockets v4.3.3 for D7-D10.3 Rio Full Source
sgcWebSockets v4.3.3 for D7-D10.3 Rio Full Source


sgcWebSockets is a complete package providing access to WebSockets protocol, allowing to create WebSockets Servers, Intraweb Clients or WebSocket Clients in VCL, Lazarus/FPC and Firemonkey applications. WebSocket is a computer communications protocol, providing full-duplex communication channels over a single TCP connection. The WebSocket protocol was standardized by the IETF as RFC 6455 in 2011. WebSocket is designed to be implemented in web browsers and web servers, but it can be used by any client or server application. The WebSocket protocol makes possible more interaction between a browser and a web site, facilitating live content and the creation of real-time game.
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