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nSoftware IPWorks WebSockets Library v20.0.7350 for .NET/Delphi/ActiveX/ASP/COM/C++ Builder Edition

nSoftware IPWorks WebSockets Library v20.0.7350 for .NET/Delphi/ActiveX/ASP/COM/C++ Builder Edition
nSoftware IPWorks WebSockets Library v20.0.7350 for .NET/Delphi/ActiveX/ASP/COM/C++ Builder Edition


Create real-time, web-connected applications with support for WebSockets. Includes client, server, and proxy components for building and connecting to WebSockets (HTML5) based applications. IPWorks WebSockets includes a set of powerful components for integrating WebSocket communications capabilities into Web, Desktop, and Mobile applications. The components are perfect for building Web connected applications that require real-time data including chat, multi-player games, live financial applications, and more!
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Rebex Total Pack for .NET 2019 R4.1

Rebex Total Pack for .NET 2019 R4.1
Rebex Total Pack for .NET 2019 R4.1


File Server
SFTP, SCP and SSH server component for .NET. Makes it easy to create a server that can be used by any SFTP, SCP or SSH client.

FTP/SSL
A file transfer component. Makes it possible to transfer files directly from your application using FTP. Supports TLS 1.3/1.2.

HTTPS
HTTP and HTTPS .NET library with TLS 1.3, 1.2, SHA-2 and other modern security-related features.
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n.Software IPWorks WebSockets 2020 v20.0.7243 for Delphi

n.Software IPWorks WebSockets 2020 v20.0.7243 for Delphi
n.Software IPWorks WebSockets 2020 v20.0.7243 for Delphi


Create real-time, web-connected applications with support for WebSockets. Includes client, server, and proxy components for building and connecting to WebSockets (HTML5) based applications. IPWorks WebSockets includes a set of powerful components for integrating WebSocket communications capabilities into Web, Desktop, and Mobile applications. The components are perfect for building Web connected applications that require real-time data including chat, multi-player games, live financial applications, and more!
Read more

sgcWebSockets v4.2.6 For Delphi 10 - 10.3 Rio Win32, Win64, Android

sgcWebSockets v4.2.6 For Delphi 10 - 10.3 Rio Win32, Win64, Android
sgcWebSockets v4.2.6 For Delphi 10 - 10.3 Rio Win32, Win64, Android


sgcWebSockets is a complete package providing access to WebSockets protocol, allowing to create WebSockets Servers, Intraweb Clients or WebSocket Clients in VCL, Lazarus/FPC and Firemonkey applications. WebSocket is a computer communications protocol, providing full-duplex communication channels over a single TCP connection. The WebSocket protocol was standardized by the IETF as RFC 6455 in 2011. WebSocket is designed to be implemented in web browsers and web servers, but it can be used by any client or server application. The WebSocket protocol makes possible more interaction between a browser and a web site, facilitating live content and the creation of real-time game.
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WCF-Xtensions 18.14.5339

WCF-Xtensions 18.14.5339
WCF-Xtensions 18.14.5339


WCF-Xtensions includes advanced bindings, binding elements, behaviors, factories and clients that extend the capabilities of your WCF services and improve the performance of your WCF applications. WCF-Xtensions includes advanced bindings, binding elements, behaviors, factories and clients that extend the capabilities of your WCF services and improve the performance of your WCF applications.
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eSeGeCe sgcWebSockets v4.2.5 for Delphi 10.3 Rio for Win32, Win64, Android

eSeGeCe sgcWebSockets v4.2.5 for Delphi 10.3 Rio for Win32, Win64, Android
eSeGeCe sgcWebSockets v4.2.5 for Delphi 10.3 Rio for Win32, Win64, Android


sgcWebSockets is a complete package providing access to WebSockets protocol, allowing to create WebSockets Servers, Intraweb Clients or WebSocket Clients in VCL, Lazarus/FPC and Firemonkey applications. WebSocket is a computer communications protocol, providing full-duplex communication channels over a single TCP connection. The WebSocket protocol was standardized by the IETF as RFC 6455 in 2011. WebSocket is designed to be implemented in web browsers and web servers, but it can be used by any client or server application. The WebSocket protocol makes possible more interaction between a browser and a web site, facilitating live content and the creation of real-time game.
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Noemax360 18.14.5339

Noemax360 18.14.5339
Noemax360 18.14.5339


Noemax360 gives you full access to PowerWebSockets, WCF-Xtensions, FastInfoset.NET and DotNetCompression, offering you the flexibility to use all of their components in your projects. Noemax360 gives you full access to PowerWebSockets (real-time bi-directional communications between devices, browsers, desktops and servers), WCF-Xtensions (boost the performance of your WCF clients and services), FastInfoset.NET (minimize XML size with this ultra-compact, interoperable, standards-based binary encoding) and DotNetCompression (real-time compression library).
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sgcWebSockets v4.2.5 For Delphi XE - 10.3 Rio Cracked

sgcWebSockets v4.2.5 For Delphi XE - 10.3 Rio Cracked
sgcWebSockets v4.2.5 For Delphi XE - 10.3 Rio Cracked


sgcWebSockets is a complete package providing access to WebSockets protocol, allowing to create WebSockets Servers, Intraweb Clients or WebSocket Clients in VCL, Lazarus/FPC and Firemonkey applications. WebSocket is a computer communications protocol, providing full-duplex communication channels over a single TCP connection. The WebSocket protocol was standardized by the IETF as RFC 6455 in 2011. WebSocket is designed to be implemented in web browsers and web servers, but it can be used by any client or server application. The WebSocket protocol makes possible more interaction between a browser and a web site, facilitating live content and the creation of real-time game.
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sgcWebSockets 4.2.4 Cracked

sgcWebSockets 4.2.4 Cracked
sgcWebSockets 4.2.4 Cracked


sgcWebSockets is a complete package providing access to WebSockets protocol, allowing to create WebSockets Servers, Intraweb Clients or WebSocket Clients in VCL, Lazarus/FPC and Firemonkey applications. WebSocket is a computer communications protocol, providing full-duplex communication channels over a single TCP connection. The WebSocket protocol was standardized by the IETF as RFC 6455 in 2011. WebSocket is designed to be implemented in web browsers and web servers, but it can be used by any client or server application. The WebSocket protocol makes possible more interaction between a browser and a web site, facilitating live content and the creation of real-time game.
Read more