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sgcWebSockets 4.2.3 For Delphi 10 - 10.3 Rio

sgcWebSockets 4.2.3 For Delphi 10 - 10.3 Rio
sgcWebSockets 4.2.3 For Delphi 10 - 10.3 Rio Cracked


sgcWebSockets is a complete package providing access to WebSockets protocol, allowing to create WebSockets Servers, Intraweb Clients or WebSocket Clients in VCL, Lazarus/FPC and Firemonkey applications. WebSocket is a computer communications protocol, providing full-duplex communication channels over a single TCP connection. The WebSocket protocol was standardized by the IETF as RFC 6455 in 2011. WebSocket is designed to be implemented in web browsers and web servers, but it can be used by any client or server application. The WebSocket protocol makes possible more interaction between a browser and a web site, facilitating live content and the creation of real-time game.
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nSoftware IP*Works! WebSockets v16.0.6975 for ActiveX/ASP/COM/Delphi/.NET Edition

nSoftware IP*Works! WebSockets v16.0.6975 for ActiveX/ASP/COM/Delphi/.NET Edition
nSoftware IP*Works! WebSockets v16.0.6975 for ActiveX/ASP/COM/Delphi/.NET Edition


Create real-time web connected applications with support for WebSockets. Includes client, server, and proxy components for building and connecting to WebSockets (HTML5) based applications. IP*Works! WS includes a set of powerful components for integrating WebSocket communications capabilities into Web, Desktop, and Mobile applications. The components are perfect for building Web connected applications that require real-time data including chat, multi-player games, live financial applications, and more!
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Esegece sgcWebSockets v4.2.2 Patched

Esegece sgcWebSockets v4.2.2 Patched
Esegece sgcWebSockets v4.2.2 Patched


sgcWebSockets is a complete package providing access to WebSockets protocol, allowing to create WebSockets Servers, Intraweb Clients or WebSocket Clients in VCL, Lazarus/FPC and Firemonkey applications. WebSocket is a computer communications protocol, providing full-duplex communication channels over a single TCP connection. The WebSocket protocol was standardized by the IETF as RFC 6455 in 2011. WebSocket is designed to be implemented in web browsers and web servers, but it can be used by any client or server application. The WebSocket protocol makes possible more interaction between a browser and a web site, facilitating live content and the creation of real-time game.
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Abyss Web Server X2 2.12.01 Retail

Abyss Web Server X2 2.12.01 Retail
Abyss Web Server X2 2.12.01 Retail


Despite its small footprint, it supports HTTP/1.1, secure SSL/TLS connections (HTTPS), automated provisioning and renewal of free certificates from Let's Encrypt® (ACME v2), IPv6, on-the-fly HTTP compression, dynamic content generation through CGI/FastCGI scripts, ISAPI extensions, native ASP.NET, HTTP/HTTPS/WebSocket reverse proxying, eXtended Side Includes (XSSI), custom error pages, password protection, IP address control, anti-leeching, bandwidth throttling, and log rotation.
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Esegece sgcWebSockets v4.2.1 2019

Esegece sgcWebSockets v4.2.1 2019
Esegece sgcWebSockets v4.2.1 2019


sgcWebSockets is a complete package providing access to WebSockets protocol, allowing to create WebSockets Servers, Intraweb Clients or WebSocket Clients in VCL, Lazarus/FPC and Firemonkey applications. WebSocket is a computer communications protocol, providing full-duplex communication channels over a single TCP connection. The WebSocket protocol was standardized by the IETF as RFC 6455 in 2011. WebSocket is designed to be implemented in web browsers and web servers, but it can be used by any client or server application. The WebSocket protocol makes possible more interaction between a browser and a web site, facilitating live content and the creation of real-time game.
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Esegece sgcWebSockets v4.2.0 2018

Esegece sgcWebSockets v4.2.0 2018
Esegece sgcWebSockets v4.2.0 2018


sgcWebSockets is a complete package providing access to WebSockets protocol, allowing to create WebSockets Servers, Intraweb Clients or WebSocket Clients in VCL, Lazarus/FPC and Firemonkey applications. WebSocket is a computer communications protocol, providing full-duplex communication channels over a single TCP connection. The WebSocket protocol was standardized by the IETF as RFC 6455 in 2011. WebSocket is designed to be implemented in web browsers and web servers, but it can be used by any client or server application. The WebSocket protocol makes possible more interaction between a browser and a web site, facilitating live content and the creation of real-time game.
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Esegece sgcWebSockets v4.1.11

Esegece sgcWebSockets v4.1.11
Esegece sgcWebSockets v4.1.11


sgcWebSockets is a complete package providing access to WebSockets protocol, allowing to create WebSockets Servers, Intraweb Clients or WebSocket Clients in VCL, Lazarus/FPC and Firemonkey applications. WebSocket is a computer communications protocol, providing full-duplex communication channels over a single TCP connection. The WebSocket protocol was standardized by the IETF as RFC 6455 in 2011. WebSocket is designed to be implemented in web browsers and web servers, but it can be used by any client or server application. The WebSocket protocol makes possible more interaction between a browser and a web site, facilitating live content and the creation of real-time game.
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Esegece sgcWebSockets v4.1.10

Esegece sgcWebSockets v4.1.10
Esegece sgcWebSockets v4.1.10


sgcWebSockets is a complete package providing access to WebSockets protocol, allowing to create WebSockets Servers, Intraweb Clients or WebSocket Clients in VCL, Lazarus/FPC and Firemonkey applications. WebSocket is a computer communications protocol, providing full-duplex communication channels over a single TCP connection. The WebSocket protocol was standardized by the IETF as RFC 6455 in 2011. WebSocket is designed to be implemented in web browsers and web servers, but it can be used by any client or server application. The WebSocket protocol makes possible more interaction between a browser and a web site, facilitating live content and the creation of real-time game.
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Esegece sgcWebSockets v4.1.9 2018

Esegece sgcWebSockets v4.1.9 2018
Esegece sgcWebSockets v4.1.9 2018


sgcWebSockets is a complete package providing access to WebSockets protocol, allowing to create WebSockets Servers, Intraweb Clients or WebSocket Clients in VCL, Lazarus/FPC and Firemonkey applications. WebSocket is a computer communications protocol, providing full-duplex communication channels over a single TCP connection. The WebSocket protocol was standardized by the IETF as RFC 6455 in 2011. WebSocket is designed to be implemented in web browsers and web servers, but it can be used by any client or server application. The WebSocket protocol makes possible more interaction between a browser and a web site, facilitating live content and the creation of real-time game.
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Esegece scgWebSockets v4.1.8 2018

Esegece scgWebSockets v4.1.8 2018
Esegece scgWebSockets v4.1.8 2018


sgcWebSockets is a complete package providing access to WebSockets protocol, allowing to create WebSockets Servers, Intraweb Clients or WebSocket Clients in VCL, Lazarus/FPC and Firemonkey applications. WebSocket is a computer communications protocol, providing full-duplex communication channels over a single TCP connection. The WebSocket protocol was standardized by the IETF as RFC 6455 in 2011. WebSocket is designed to be implemented in web browsers and web servers, but it can be used by any client or server application. The WebSocket protocol makes possible more interaction between a browser and a web site, facilitating live content and the creation of real-time game.
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