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AddEmail ActiveX v2.1

AddEmail ActiveX v2.1
AddEmail ActiveX v2.1


AddEmail enables your application to create and send text or HTML email messages with attachments and embedded images using SMTP protocol. AddEmail works with all development environments that support COM objects, ActiveX or OCX controls, such as C# 2002-2017, VB.NET 2002-2017, ASP.NET, Visual Basic (VB5 and VB6), Visual C++, ASP, Access, Excel, Delphi, PowerBuilder, FoxPro etc. AddEmail supports all 64-bit (x64) and 32-bit (x86) versions of Windows including Windows 10, Windows 8, Windows Server 2016, Windows Server 2012, Windows 7, Windows Server 2008, Windows Vista, Windows XP, Windows Server 2003 and Windows 2000.
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The Bat! Professional 8.7.0 Multilingual (x86/x64)

The Bat! Professional 8.7.0 Multilingual (x86/x64)
The Bat! Professional 8.7.0 Multilingual (x86/x64)


The Bat! is a popular email client that allows to work with unlimited number of the mailboxes. Furthermore, it has powerful sorting filters, fully customizable message templates, Mail Dispatcher and many more other features. The main task of the program is to secure protection of the correspondence from data theft and monitoring by third parties. The Bat! 7 is able to handle an unlimited number of e-mail accounts and to process and store an unlimited number of messages.
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OZEKI VoIP SIP SDK 1.9.0 Retail

OZEKI VoIP SIP SDK 1.9.0 Retail
OZEKI VoIP SIP SDK 1.9.0 Retail


Ozeki VoIP SIP SDK provides a first-rate technology for softphone development. Instead of wasting time for long development process on your own, you can take advantage on this decent software development kit. You will see how easy it is to create a softphone when you use Ozeki SIP SDK. A basic programming knowledge is enough, since Ozeki SIP SDK provides the base for the VoIP solution you are working on.
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Esegece sgcWebSockets v4.2.0 2018

Esegece sgcWebSockets v4.2.0 2018
Esegece sgcWebSockets v4.2.0 2018


sgcWebSockets is a complete package providing access to WebSockets protocol, allowing to create WebSockets Servers, Intraweb Clients or WebSocket Clients in VCL, Lazarus/FPC and Firemonkey applications. WebSocket is a computer communications protocol, providing full-duplex communication channels over a single TCP connection. The WebSocket protocol was standardized by the IETF as RFC 6455 in 2011. WebSocket is designed to be implemented in web browsers and web servers, but it can be used by any client or server application. The WebSocket protocol makes possible more interaction between a browser and a web site, facilitating live content and the creation of real-time game.
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Raize CodeSite 5.3.3 supports Delphi 10.3 Rio

Raize CodeSite 5.3.3 supports Delphi 10.3 Rio
Raize CodeSite 5.3.3 supports Delphi 10.3 Rio


The CodeSite Logging System gives developers deeper insight into how their code is executing, enabling them to locate problems more quickly and monitor how well their code is performing. Developers instrument their code using CodeSite loggers which send CodeSite messages to a live display or log file during program execution. All kinds of information can be encoded in a CodeSite message, and the CodeSite Live Viewer and File Viewer are specially designed tools for analyzing CodeSite messages. CodeSite is not only effective during development and testing; in production environments, CodeSite provides valuable information to support staff and developers.
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ESFramework 6.5

ESFramework 6.5
ESFramework 6.5


ESFramework is a cross-platform communication framework that delivers performance, reliability, and ease of use , supporting application server clustering. It has built-in message transceiving and custom processing (supports synchronous/asynchronous model), message broadcast, P2P channel, file transfer (supports breakpoint retransmission), heartbeat detection, disconnection reconnection, login verification, online user management, friends With group management, performance diagnosis and other functions. Based on ESFramework, you can quickly and easily develop a variety of excellent network communication applications. In addition, our rich experience accumulated in the long-term practice will become your strong technical support, from development to on-line to follow-up operation and maintenance, the whole process will protect you, so that you can rest easy.
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Esegece sgcWebSockets v4.1.11

Esegece sgcWebSockets v4.1.11
Esegece sgcWebSockets v4.1.11


sgcWebSockets is a complete package providing access to WebSockets protocol, allowing to create WebSockets Servers, Intraweb Clients or WebSocket Clients in VCL, Lazarus/FPC and Firemonkey applications. WebSocket is a computer communications protocol, providing full-duplex communication channels over a single TCP connection. The WebSocket protocol was standardized by the IETF as RFC 6455 in 2011. WebSocket is designed to be implemented in web browsers and web servers, but it can be used by any client or server application. The WebSocket protocol makes possible more interaction between a browser and a web site, facilitating live content and the creation of real-time game.
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Esegece sgcWebSockets v4.1.10

Esegece sgcWebSockets v4.1.10
Esegece sgcWebSockets v4.1.10


sgcWebSockets is a complete package providing access to WebSockets protocol, allowing to create WebSockets Servers, Intraweb Clients or WebSocket Clients in VCL, Lazarus/FPC and Firemonkey applications. WebSocket is a computer communications protocol, providing full-duplex communication channels over a single TCP connection. The WebSocket protocol was standardized by the IETF as RFC 6455 in 2011. WebSocket is designed to be implemented in web browsers and web servers, but it can be used by any client or server application. The WebSocket protocol makes possible more interaction between a browser and a web site, facilitating live content and the creation of real-time game.
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